Category Archives: THEORY

Any speculation on the subjects that clarify the designers practice. May be internal or external reference.

Vitruvius

An illustrated translation of the ten books of architecture from Vitruvius.

Vitruvius.

Personalization is everywhere – Conference blog – MCPC 2009

Over the past year, something shifted. Personalization passed the “tipping point.” It is now advancing much faster. It is, quite literally, everywhere.

Personalized medicine is starting to produce significant revenues, as well as better patient care. For example, profits were up 31% at S&P 500 company LabCorp, a leader in personalized medicine.

In education, differentiated instruction is finally acknowledging that not everyone learns in the same manner, or at the same rate. Schools are adopting technology in an intelligent and practical manner, in some cases providing a better education while also lowering costs.

In e-commerce, personalization is generating real revenues and profits. This week, the photo site Shutterfly announced that sales of personalized products and services were up by 20%, and Zappos, which sells shoes online in a highly personalized manner, sold to Amazon for almost $850 million.

via Personalization is everywhere – Conference blog – MCPC 2009.

ADRD – Video – FROM GEOMETRY TO INDUSTRY

Bernard Cache (Objectile, EPFL) and Peter Macapia (LabDora, GSAPP) both debate about several conceptual changes in the contemporary use of geometry in the field of architecture. Through individual interpretations of some of the major works in the history of ideas concerning the implication of mathematics into architecture, this combined demonstration of researches made into both theory and practice point out some of the main contemporary issues and potential developments in architecture and design.

ADRD – Video – FROM GEOMETRY TO INDUSTRY.

The Design Implications of Mass Customization :: DesignIntelligence

Computerization profoundly impacted all aspects of design. Not only has is transformed design processes and design economics, it has transformed the nature of the products that can be created. CAD allows teams of designers and other professionals to collaborate in new ways, to visualize different alternatives and try out different options, to keep options open longer and design different alternatives in parallel and pick up problems sooner. The design software that designers use has moved from being a tool to being an intelligent environment that can guide and inform the design process.It has also made it possible to communicate design ideas and concepts to others more effectively, whether they are marketers, finance directors, focus groups, and other so-called ‘silent designers’—other non-designers who determine design outcomes. These technologies can be put—with suitable adjustments and refinements—in the hands of non-designers, including consumers and end-users, to allow them to co-design products by interacting directly with highly flexible manufacturing systems. Instead of designing for consumers, CAD systems will enable design by consumers.

Archilab 1999 english -

A design and architecture workshop based in Paris, Objectile combines engineering, mathematics, technology, and philosophy to work on the industrial design and manufacturing of curved and variable forms of every proportion, including sculpture, design, furniture, building components, architecture, town planning or landscaping. Objectile has perfected an original mode of production, using their own Objectile software based on TOPCAD, which enables calculating the designs of curved and variable shapes and producing them using numerically-controlled machines. Singular objects can thus be mass produced, including panels, partitions, furnishing elements, etc. Objectile has already designed a teller-window for the SNCF railway company, with curved surfaces adaptable to every situation. Their architectural projects create new topological spaces, in which casing and interlacing are substituted for orthogonal shapes.

Archilab 1999 english -.

Digital Design + Fabrication (NOUS Gallery)

A workshop dealing with digital design and fabrication.

An event that seems the most productive way to teach digital design methods in just a few days.

via Digital Design + Fabrication (NOUS Gallery).

Archinect : Schoolblog : Harvard GSD (Lian)

Here’s some work for the Chinatown Library project, which was a student initiative for which the GSD ponied up cash.

via Archinect : Schoolblog : Harvard GSD (Lian).

eat-a-bug: May 2009

A COLLECTION OF PARAMETRIC RECIPES FOR RHINO

3D2REAL

A parametric honeycomb structure.

3D2REAL.

Personalization vs. Customization

Is this customization? Or is this personalization? Most of the time when you request something different from the standard offering — such as at a restaurant — it’s considered customization. When you have an interactive conversation with another person, it’s personalization.

This is more than a semantic difference — it’s the difference between letting the end-user control his or her experience versus creators guiding the end-user’s experience.

I like customization, because I know what to expect on what I’ve customized.

But it seems that the real benefit of personalization occurs when an individual has an “aha!” experience that occurs when the thing adapts itself based on the person’s profile, and provides something new, different, and possibly unexpected.

For the end-user to experience the unexpected, there needs to be a content creator “behind the curtain” who prepares material, so that the personalization engine can tailor the content based on each person’s profile.

Of course, the real question is not whether we use customization or personalization, but whether we meet the needs of our audience so they will feel comfortable with us, our company, and our products.

via Personalization vs. Customization.